File: /usr/src/linux/drivers/char/drm/i810_drm.h

1     #ifndef _I810_DRM_H_
2     #define _I810_DRM_H_
3     
4     /* WARNING: These defines must be the same as what the Xserver uses.
5      * if you change them, you must change the defines in the Xserver.
6      */
7     
8     #ifndef _I810_DEFINES_
9     #define _I810_DEFINES_
10     
11     #define I810_DMA_BUF_ORDER		12
12     #define I810_DMA_BUF_SZ 		(1<<I810_DMA_BUF_ORDER)
13     #define I810_DMA_BUF_NR 		256
14     #define I810_NR_SAREA_CLIPRECTS 	8
15     
16     /* Each region is a minimum of 64k, and there are at most 64 of them.
17      */
18     #define I810_NR_TEX_REGIONS 64
19     #define I810_LOG_MIN_TEX_REGION_SIZE 16
20     #endif
21     
22     #define I810_UPLOAD_TEX0IMAGE  0x1 /* handled clientside */
23     #define I810_UPLOAD_TEX1IMAGE  0x2 /* handled clientside */
24     #define I810_UPLOAD_CTX        0x4
25     #define I810_UPLOAD_BUFFERS    0x8
26     #define I810_UPLOAD_TEX0       0x10
27     #define I810_UPLOAD_TEX1       0x20
28     #define I810_UPLOAD_CLIPRECTS  0x40
29     
30     
31     /* Indices into buf.Setup where various bits of state are mirrored per
32      * context and per buffer.  These can be fired at the card as a unit,
33      * or in a piecewise fashion as required.
34      */
35     
36     /* Destbuffer state 
37      *    - backbuffer linear offset and pitch -- invarient in the current dri
38      *    - zbuffer linear offset and pitch -- also invarient
39      *    - drawing origin in back and depth buffers.
40      *
41      * Keep the depth/back buffer state here to acommodate private buffers
42      * in the future.
43      */
44     #define I810_DESTREG_DI0  0	/* CMD_OP_DESTBUFFER_INFO (2 dwords) */
45     #define I810_DESTREG_DI1  1
46     #define I810_DESTREG_DV0  2	/* GFX_OP_DESTBUFFER_VARS (2 dwords) */
47     #define I810_DESTREG_DV1  3
48     #define I810_DESTREG_DR0  4	/* GFX_OP_DRAWRECT_INFO (4 dwords) */
49     #define I810_DESTREG_DR1  5
50     #define I810_DESTREG_DR2  6
51     #define I810_DESTREG_DR3  7
52     #define I810_DESTREG_DR4  8
53     #define I810_DEST_SETUP_SIZE 10
54     
55     /* Context state
56      */
57     #define I810_CTXREG_CF0   0	/* GFX_OP_COLOR_FACTOR */
58     #define I810_CTXREG_CF1   1	
59     #define I810_CTXREG_ST0   2     /* GFX_OP_STIPPLE */
60     #define I810_CTXREG_ST1   3
61     #define I810_CTXREG_VF    4	/* GFX_OP_VERTEX_FMT */
62     #define I810_CTXREG_MT    5	/* GFX_OP_MAP_TEXELS */
63     #define I810_CTXREG_MC0   6	/* GFX_OP_MAP_COLOR_STAGES - stage 0 */
64     #define I810_CTXREG_MC1   7     /* GFX_OP_MAP_COLOR_STAGES - stage 1 */
65     #define I810_CTXREG_MC2   8	/* GFX_OP_MAP_COLOR_STAGES - stage 2 */
66     #define I810_CTXREG_MA0   9	/* GFX_OP_MAP_ALPHA_STAGES - stage 0 */
67     #define I810_CTXREG_MA1   10	/* GFX_OP_MAP_ALPHA_STAGES - stage 1 */
68     #define I810_CTXREG_MA2   11	/* GFX_OP_MAP_ALPHA_STAGES - stage 2 */
69     #define I810_CTXREG_SDM   12	/* GFX_OP_SRC_DEST_MONO */
70     #define I810_CTXREG_FOG   13	/* GFX_OP_FOG_COLOR */
71     #define I810_CTXREG_B1    14	/* GFX_OP_BOOL_1 */
72     #define I810_CTXREG_B2    15	/* GFX_OP_BOOL_2 */
73     #define I810_CTXREG_LCS   16	/* GFX_OP_LINEWIDTH_CULL_SHADE_MODE */
74     #define I810_CTXREG_PV    17	/* GFX_OP_PV_RULE -- Invarient! */
75     #define I810_CTXREG_ZA    18	/* GFX_OP_ZBIAS_ALPHAFUNC */
76     #define I810_CTXREG_AA    19	/* GFX_OP_ANTIALIAS */
77     #define I810_CTX_SETUP_SIZE 20 
78     
79     /* Texture state (per tex unit)
80      */
81     #define I810_TEXREG_MI0  0	/* GFX_OP_MAP_INFO (4 dwords) */
82     #define I810_TEXREG_MI1  1	
83     #define I810_TEXREG_MI2  2	
84     #define I810_TEXREG_MI3  3	
85     #define I810_TEXREG_MF   4	/* GFX_OP_MAP_FILTER */
86     #define I810_TEXREG_MLC  5	/* GFX_OP_MAP_LOD_CTL */
87     #define I810_TEXREG_MLL  6	/* GFX_OP_MAP_LOD_LIMITS */
88     #define I810_TEXREG_MCS  7	/* GFX_OP_MAP_COORD_SETS ??? */
89     #define I810_TEX_SETUP_SIZE 8
90     
91     #define I810_FRONT   0x1
92     #define I810_BACK    0x2
93     #define I810_DEPTH   0x4
94     
95     
96     typedef struct _drm_i810_init {
97     	enum {
98     		I810_INIT_DMA = 0x01,
99     		I810_CLEANUP_DMA = 0x02
100     	} func;
101     #if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0)
102     	int ring_map_idx;
103     	int buffer_map_idx;
104     #else
105     	unsigned int mmio_offset;
106     	unsigned int buffers_offset;
107     #endif
108     	int sarea_priv_offset;
109     	unsigned int ring_start;
110     	unsigned int ring_end;
111     	unsigned int ring_size;
112     	unsigned int front_offset;
113     	unsigned int back_offset;
114     	unsigned int depth_offset;
115     	unsigned int w;
116     	unsigned int h;
117     	unsigned int pitch;
118     	unsigned int pitch_bits; 
119     } drm_i810_init_t;
120     
121     /* Warning: If you change the SAREA structure you must change the Xserver
122      * structure as well */
123     
124     typedef struct _drm_i810_tex_region {
125     	unsigned char next, prev; /* indices to form a circular LRU  */
126     	unsigned char in_use;	/* owned by a client, or free? */
127     	int age;		/* tracked by clients to update local LRU's */
128     } drm_i810_tex_region_t;
129     
130     typedef struct _drm_i810_sarea {
131        	unsigned int ContextState[I810_CTX_SETUP_SIZE];
132        	unsigned int BufferState[I810_DEST_SETUP_SIZE];
133        	unsigned int TexState[2][I810_TEX_SETUP_SIZE];
134        	unsigned int dirty;
135     
136     	unsigned int nbox;
137     	drm_clip_rect_t boxes[I810_NR_SAREA_CLIPRECTS];
138     
139     	/* Maintain an LRU of contiguous regions of texture space.  If
140     	 * you think you own a region of texture memory, and it has an
141     	 * age different to the one you set, then you are mistaken and
142     	 * it has been stolen by another client.  If global texAge
143     	 * hasn't changed, there is no need to walk the list.
144     	 *
145     	 * These regions can be used as a proxy for the fine-grained
146     	 * texture information of other clients - by maintaining them
147     	 * in the same lru which is used to age their own textures,
148     	 * clients have an approximate lru for the whole of global
149     	 * texture space, and can make informed decisions as to which
150     	 * areas to kick out.  There is no need to choose whether to
151     	 * kick out your own texture or someone else's - simply eject
152     	 * them all in LRU order.  
153     	 */
154        
155     	drm_i810_tex_region_t texList[I810_NR_TEX_REGIONS+1]; 
156     				/* Last elt is sentinal */
157             int texAge;		/* last time texture was uploaded */
158             int last_enqueue;	/* last time a buffer was enqueued */
159     	int last_dispatch;	/* age of the most recently dispatched buffer */
160     	int last_quiescent;     /*  */
161     	int ctxOwner;		/* last context to upload state */
162     
163     	int vertex_prim;
164     
165     } drm_i810_sarea_t;
166     
167     typedef struct _drm_i810_clear {
168     	int clear_color;
169     	int clear_depth;
170     	int flags;
171     } drm_i810_clear_t;
172     
173     
174     
175     /* These may be placeholders if we have more cliprects than
176      * I810_NR_SAREA_CLIPRECTS.  In that case, the client sets discard to
177      * false, indicating that the buffer will be dispatched again with a
178      * new set of cliprects.
179      */
180     typedef struct _drm_i810_vertex {
181        	int idx;		/* buffer index */
182     	int used;		/* nr bytes in use */
183     	int discard;		/* client is finished with the buffer? */
184     } drm_i810_vertex_t;
185     
186     typedef struct _drm_i810_copy_t {
187        	int idx;		/* buffer index */
188     	int used;		/* nr bytes in use */
189     	void *address;		/* Address to copy from */
190     } drm_i810_copy_t;
191     
192     typedef struct drm_i810_dma {
193     	void *virtual;
194     	int request_idx;
195     	int request_size;
196     	int granted;
197     } drm_i810_dma_t;
198     
199     #endif /* _I810_DRM_H_ */
200