File: /usr/src/linux/drivers/char/drm/r128_drm.h

1     /* r128_drm.h -- Public header for the r128 driver -*- linux-c -*-
2      * Created: Wed Apr  5 19:24:19 2000 by kevin@precisioninsight.com
3      *
4      * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
5      * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
6      * All rights reserved.
7      *
8      * Permission is hereby granted, free of charge, to any person obtaining a
9      * copy of this software and associated documentation files (the "Software"),
10      * to deal in the Software without restriction, including without limitation
11      * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12      * and/or sell copies of the Software, and to permit persons to whom the
13      * Software is furnished to do so, subject to the following conditions:
14      *
15      * The above copyright notice and this permission notice (including the next
16      * paragraph) shall be included in all copies or substantial portions of the
17      * Software.
18      *
19      * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20      * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21      * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22      * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23      * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24      * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25      * DEALINGS IN THE SOFTWARE.
26      *
27      * Authors:
28      *    Gareth Hughes <gareth@valinux.com>
29      *    Kevin E. Martin <martin@valinux.com>
30      */
31     
32     #ifndef __R128_DRM_H__
33     #define __R128_DRM_H__
34     
35     /* WARNING: If you change any of these defines, make sure to change the
36      * defines in the X server file (r128_sarea.h)
37      */
38     #ifndef __R128_SAREA_DEFINES__
39     #define __R128_SAREA_DEFINES__
40     
41     /* What needs to be changed for the current vertex buffer?
42      */
43     #define R128_UPLOAD_CONTEXT		0x001
44     #define R128_UPLOAD_SETUP		0x002
45     #define R128_UPLOAD_TEX0		0x004
46     #define R128_UPLOAD_TEX1		0x008
47     #define R128_UPLOAD_TEX0IMAGES		0x010
48     #define R128_UPLOAD_TEX1IMAGES		0x020
49     #define R128_UPLOAD_CORE		0x040
50     #define R128_UPLOAD_MASKS		0x080
51     #define R128_UPLOAD_WINDOW		0x100
52     #define R128_UPLOAD_CLIPRECTS		0x200	/* handled client-side */
53     #define R128_REQUIRE_QUIESCENCE		0x400
54     #define R128_UPLOAD_ALL			0x7ff
55     
56     #define R128_FRONT			0x1
57     #define R128_BACK			0x2
58     #define R128_DEPTH			0x4
59     
60     /* Primitive types
61      */
62     #define R128_POINTS			0x1
63     #define R128_LINES			0x2
64     #define R128_LINE_STRIP			0x3
65     #define R128_TRIANGLES			0x4
66     #define R128_TRIANGLE_FAN		0x5
67     #define R128_TRIANGLE_STRIP		0x6
68     
69     /* Vertex/indirect buffer size
70      */
71     #define R128_BUFFER_SIZE		16384
72     
73     /* Byte offsets for indirect buffer data
74      */
75     #define R128_INDEX_PRIM_OFFSET		20
76     #define R128_HOSTDATA_BLIT_OFFSET	32
77     
78     /* Keep these small for testing.
79      */
80     #define R128_NR_SAREA_CLIPRECTS		12
81     
82     /* There are 2 heaps (local/AGP).  Each region within a heap is a
83      *  minimum of 64k, and there are at most 64 of them per heap.
84      */
85     #define R128_LOCAL_TEX_HEAP		0
86     #define R128_AGP_TEX_HEAP		1
87     #define R128_NR_TEX_HEAPS		2
88     #define R128_NR_TEX_REGIONS		64
89     #define R128_LOG_TEX_GRANULARITY	16
90     
91     #define R128_NR_CONTEXT_REGS		12
92     
93     #define R128_MAX_TEXTURE_LEVELS		11
94     #define R128_MAX_TEXTURE_UNITS		2
95     
96     #endif /* __R128_SAREA_DEFINES__ */
97     
98     typedef struct {
99     	/* Context state - can be written in one large chunk */
100     	unsigned int dst_pitch_offset_c;
101     	unsigned int dp_gui_master_cntl_c;
102     	unsigned int sc_top_left_c;
103     	unsigned int sc_bottom_right_c;
104     	unsigned int z_offset_c;
105     	unsigned int z_pitch_c;
106     	unsigned int z_sten_cntl_c;
107     	unsigned int tex_cntl_c;
108     	unsigned int misc_3d_state_cntl_reg;
109     	unsigned int texture_clr_cmp_clr_c;
110     	unsigned int texture_clr_cmp_msk_c;
111     	unsigned int fog_color_c;
112     
113     	/* Texture state */
114     	unsigned int tex_size_pitch_c;
115     	unsigned int constant_color_c;
116     
117     	/* Setup state */
118     	unsigned int pm4_vc_fpu_setup;
119     	unsigned int setup_cntl;
120     
121     	/* Mask state */
122     	unsigned int dp_write_mask;
123     	unsigned int sten_ref_mask_c;
124     	unsigned int plane_3d_mask_c;
125     
126     	/* Window state */
127     	unsigned int window_xy_offset;
128     
129     	/* Core state */
130     	unsigned int scale_3d_cntl;
131     } drm_r128_context_regs_t;
132     
133     /* Setup registers for each texture unit
134      */
135     typedef struct {
136     	unsigned int tex_cntl;
137     	unsigned int tex_combine_cntl;
138     	unsigned int tex_size_pitch;
139     	unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
140     	unsigned int tex_border_color;
141     } drm_r128_texture_regs_t;
142     
143     
144     typedef struct drm_r128_sarea {
145     	/* The channel for communication of state information to the kernel
146     	 * on firing a vertex buffer.
147     	 */
148     	drm_r128_context_regs_t context_state;
149     	drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
150     	unsigned int dirty;
151     	unsigned int vertsize;
152     	unsigned int vc_format;
153     
154     	/* The current cliprects, or a subset thereof.
155     	 */
156     	drm_clip_rect_t boxes[R128_NR_SAREA_CLIPRECTS];
157     	unsigned int nbox;
158     
159     	/* Counters for client-side throttling of rendering clients.
160     	 */
161     	unsigned int last_frame;
162     	unsigned int last_dispatch;
163     
164     	drm_tex_region_t tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS+1];
165     	int tex_age[R128_NR_TEX_HEAPS];
166     	int ctx_owner;
167     } drm_r128_sarea_t;
168     
169     
170     /* WARNING: If you change any of these defines, make sure to change the
171      * defines in the Xserver file (xf86drmR128.h)
172      */
173     typedef struct drm_r128_init {
174     	enum {
175     		R128_INIT_CCE    = 0x01,
176     		R128_CLEANUP_CCE = 0x02
177     	} func;
178     #if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0)
179     	int sarea_priv_offset;
180     #else
181     	unsigned long sarea_priv_offset;
182     #endif
183     	int is_pci;
184     	int cce_mode;
185     	int cce_secure;
186     	int ring_size;
187     	int usec_timeout;
188     
189     	unsigned int fb_bpp;
190     	unsigned int front_offset, front_pitch;
191     	unsigned int back_offset, back_pitch;
192     	unsigned int depth_bpp;
193     	unsigned int depth_offset, depth_pitch;
194     	unsigned int span_offset;
195     
196     #if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0)
197     	unsigned int fb_offset;
198     	unsigned int mmio_offset;
199     	unsigned int ring_offset;
200     	unsigned int ring_rptr_offset;
201     	unsigned int buffers_offset;
202     	unsigned int agp_textures_offset;
203     #else
204     	unsigned long fb_offset;
205     	unsigned long mmio_offset;
206     	unsigned long ring_offset;
207     	unsigned long ring_rptr_offset;
208     	unsigned long buffers_offset;
209     	unsigned long agp_textures_offset;
210     #endif
211     } drm_r128_init_t;
212     
213     typedef struct drm_r128_cce_stop {
214     	int flush;
215     	int idle;
216     } drm_r128_cce_stop_t;
217     
218     typedef struct drm_r128_clear {
219     	unsigned int flags;
220     #if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0)
221     	int x, y, w, h;
222     #endif
223     	unsigned int clear_color;
224     	unsigned int clear_depth;
225     #if CONFIG_XFREE86_VERSION >= XFREE86_VERSION(4,1,0,0)
226     	unsigned int color_mask;
227     	unsigned int depth_mask;
228     #endif
229     } drm_r128_clear_t;
230     
231     typedef struct drm_r128_vertex {
232     	int prim;
233     	int idx;			/* Index of vertex buffer */
234     	int count;			/* Number of vertices in buffer */
235     	int discard;			/* Client finished with buffer? */
236     } drm_r128_vertex_t;
237     
238     typedef struct drm_r128_indices {
239     	int prim;
240     	int idx;
241     	int start;
242     	int end;
243     	int discard;			/* Client finished with buffer? */
244     } drm_r128_indices_t;
245     
246     typedef struct drm_r128_blit {
247     	int idx;
248     	int pitch;
249     	int offset;
250     	int format;
251     	unsigned short x, y;
252     	unsigned short width, height;
253     } drm_r128_blit_t;
254     
255     typedef struct drm_r128_depth {
256     	enum {
257     		R128_WRITE_SPAN		= 0x01,
258     		R128_WRITE_PIXELS	= 0x02,
259     		R128_READ_SPAN		= 0x03,
260     		R128_READ_PIXELS	= 0x04
261     	} func;
262     	int n;
263     	int *x;
264     	int *y;
265     	unsigned int *buffer;
266     	unsigned char *mask;
267     } drm_r128_depth_t;
268     
269     typedef struct drm_r128_stipple {
270     	unsigned int *mask;
271     } drm_r128_stipple_t;
272     
273     typedef struct drm_r128_indirect {
274     	int idx;
275     	int start;
276     	int end;
277     	int discard;
278     } drm_r128_indirect_t;
279     
280     typedef struct drm_r128_fullscreen {
281     	enum {
282     		R128_INIT_FULLSCREEN    = 0x01,
283     		R128_CLEANUP_FULLSCREEN = 0x02
284     	} func;
285     } drm_r128_fullscreen_t;
286     
287     #endif
288