File: /usr/src/linux/drivers/char/joystick/grip.c

1     /*
2      * $Id: grip.c,v 1.14 2000/06/06 21:13:36 vojtech Exp $
3      *
4      *  Copyright (c) 1998-2000 Vojtech Pavlik
5      *
6      *  Sponsored by SuSE
7      */
8     
9     /*
10      * Gravis/Kensington GrIP protocol joystick and gamepad driver for Linux
11      */
12     
13     /*
14      * This program is free software; you can redistribute it and/or modify
15      * it under the terms of the GNU General Public License as published by
16      * the Free Software Foundation; either version 2 of the License, or
17      * (at your option) any later version.
18      *
19      * This program is distributed in the hope that it will be useful,
20      * but WITHOUT ANY WARRANTY; without even the implied warranty of
21      * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
22      * GNU General Public License for more details.
23      *
24      * You should have received a copy of the GNU General Public License
25      * along with this program; if not, write to the Free Software
26      * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27      *
28      * Should you need to contact me, the author, you can do so either by
29      * e-mail - mail your message to <vojtech@suse.cz>, or by paper mail:
30      * Vojtech Pavlik, Ucitelska 1576, Prague 8, 182 00 Czech Republic
31      */
32     
33     #include <linux/kernel.h>
34     #include <linux/module.h>
35     #include <linux/init.h>
36     #include <linux/slab.h>
37     #include <linux/gameport.h>
38     #include <linux/input.h>
39     
40     #define GRIP_MODE_GPP		1
41     #define GRIP_MODE_BD		2
42     #define GRIP_MODE_XT		3
43     #define GRIP_MODE_DC		4
44     
45     #define GRIP_LENGTH_GPP		24
46     #define GRIP_STROBE_GPP		200	/* 200 us */
47     #define GRIP_LENGTH_XT		4
48     #define GRIP_STROBE_XT		64	/* 64 us */
49     #define GRIP_MAX_CHUNKS_XT	10	
50     #define GRIP_MAX_BITS_XT	30	
51     
52     #define GRIP_REFRESH_TIME	HZ/50	/* 20 ms */
53     
54     struct grip {
55     	struct gameport *gameport;
56     	struct timer_list timer;
57     	struct input_dev dev[2];
58     	unsigned char mode[2];
59     	int used;
60     	int reads;
61     	int bads;
62     };
63     
64     static int grip_btn_gpp[] = { BTN_START, BTN_SELECT, BTN_TR2, BTN_Y, 0, BTN_TL2, BTN_A, BTN_B, BTN_X, 0, BTN_TL, BTN_TR, -1 };
65     static int grip_btn_bd[] = { BTN_THUMB, BTN_THUMB2, BTN_TRIGGER, BTN_TOP, BTN_BASE, -1 };
66     static int grip_btn_xt[] = { BTN_TRIGGER, BTN_THUMB, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_SELECT, BTN_START, BTN_MODE, -1 };
67     static int grip_btn_dc[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_BASE5, -1 };
68     
69     static int grip_abs_gpp[] = { ABS_X, ABS_Y, -1 };
70     static int grip_abs_bd[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
71     static int grip_abs_xt[] = { ABS_X, ABS_Y, ABS_BRAKE, ABS_GAS, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, -1 };
72     static int grip_abs_dc[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
73     
74     static char *grip_name[] = { NULL, "Gravis GamePad Pro", "Gravis Blackhawk Digital",
75     				"Gravis Xterminator Digital", "Gravis Xterminator DualControl" };
76     static int *grip_abs[] = { 0, grip_abs_gpp, grip_abs_bd, grip_abs_xt, grip_abs_dc };
77     static int *grip_btn[] = { 0, grip_btn_gpp, grip_btn_bd, grip_btn_xt, grip_btn_dc };
78     static char grip_anx[] = { 0, 0, 3, 5, 5 };
79     static char grip_cen[] = { 0, 0, 2, 2, 4 };
80     
81     /*
82      * grip_gpp_read_packet() reads a Gravis GamePad Pro packet.
83      */
84     
85     static int grip_gpp_read_packet(struct gameport *gameport, int shift, unsigned int *data)
86     {
87     	unsigned long flags;
88     	unsigned char u, v;
89     	unsigned int t;
90     	int i;
91     
92     	int strobe = gameport_time(gameport, GRIP_STROBE_GPP);
93     
94     	data[0] = 0;
95     	t = strobe;
96     	i = 0;
97     
98     	__save_flags(flags);
99     	__cli();
100     
101     	v = gameport_read(gameport) >> shift;
102     
103     	do {
104     		t--;
105     		u = v; v = (gameport_read(gameport) >> shift) & 3;
106     		if (~v & u & 1) {
107     			data[0] |= (v >> 1) << i++;
108     			t = strobe;
109     		}
110     	} while (i < GRIP_LENGTH_GPP && t > 0);
111     
112     	__restore_flags(flags);
113     
114     	if (i < GRIP_LENGTH_GPP) return -1;
115     
116     	for (i = 0; i < GRIP_LENGTH_GPP && (data[0] & 0xfe4210) ^ 0x7c0000; i++)
117     		data[0] = data[0] >> 1 | (data[0] & 1) << (GRIP_LENGTH_GPP - 1);
118     
119     	return -(i == GRIP_LENGTH_GPP);
120     }
121     
122     /*
123      * grip_xt_read_packet() reads a Gravis Xterminator packet.
124      */
125     
126     static int grip_xt_read_packet(struct gameport *gameport, int shift, unsigned int *data)
127     {
128     	unsigned int i, j, buf, crc;
129     	unsigned char u, v, w;
130     	unsigned long flags;
131     	unsigned int t;
132     	char status;
133     
134     	int strobe = gameport_time(gameport, GRIP_STROBE_XT);
135     
136     	data[0] = data[1] = data[2] = data[3] = 0;
137     	status = buf = i = j = 0;
138     	t = strobe;
139     
140     	__save_flags(flags);
141     	__cli();
142     
143     	v = w = (gameport_read(gameport) >> shift) & 3;
144     
145     	do {
146     		t--;
147     		u = (gameport_read(gameport) >> shift) & 3;
148     
149     		if (u ^ v) {
150     
151     			if ((u ^ v) & 1) {
152     				buf = (buf << 1) | (u >> 1);
153     				t = strobe;
154     				i++;
155     			} else 
156     
157     			if ((((u ^ v) & (v ^ w)) >> 1) & ~(u | v | w) & 1) {
158     				if (i == 20) {
159     					crc = buf ^ (buf >> 7) ^ (buf >> 14);
160     					if (!((crc ^ (0x25cb9e70 >> ((crc >> 2) & 0x1c))) & 0xf)) {
161     						data[buf >> 18] = buf >> 4;
162     						status |= 1 << (buf >> 18);
163     					}
164     					j++;
165     				}
166     				t = strobe;
167     				buf = 0;
168     				i = 0;
169     			}
170     			w = v;
171     			v = u;
172     		}
173     
174     	} while (status != 0xf && i < GRIP_MAX_BITS_XT && j < GRIP_MAX_CHUNKS_XT && t > 0);
175     
176     	__restore_flags(flags);
177     
178     	return -(status != 0xf);
179     }
180     
181     /*
182      * grip_timer() repeatedly polls the joysticks and generates events.
183      */
184     
185     static void grip_timer(unsigned long private)
186     {
187     	struct grip *grip = (void*) private;
188     	unsigned int data[GRIP_LENGTH_XT];
189     	struct input_dev *dev;
190     	int i, j;
191     
192     	for (i = 0; i < 2; i++) {
193     
194     		dev = grip->dev + i;
195     		grip->reads++;
196     
197     		switch (grip->mode[i]) {
198     
199     			case GRIP_MODE_GPP:
200     
201     				if (grip_gpp_read_packet(grip->gameport, (i << 1) + 4, data)) {
202     					grip->bads++;
203     					break;
204     				}
205     
206     				input_report_abs(dev, ABS_X, ((*data >> 15) & 1) - ((*data >> 16) & 1));
207     				input_report_abs(dev, ABS_Y, ((*data >> 13) & 1) - ((*data >> 12) & 1));
208     
209     				for (j = 0; j < 12; j++)
210     					if (grip_btn_gpp[j])
211     						input_report_key(dev, grip_btn_gpp[j], (*data >> j) & 1);
212     
213     				break;
214     
215     			case GRIP_MODE_BD:
216     
217     				if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
218     					grip->bads++;
219     					break;
220     				}
221     
222     				input_report_abs(dev, ABS_X,        (data[0] >> 2) & 0x3f);
223     				input_report_abs(dev, ABS_Y,  63 - ((data[0] >> 8) & 0x3f));
224     				input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
225     
226     				input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2]       & 1));
227     				input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
228     
229     				for (j = 0; j < 5; j++)
230     					input_report_key(dev, grip_btn_bd[j], (data[3] >> (j + 4)) & 1);
231     
232     				break;
233     
234     			case GRIP_MODE_XT:
235     
236     				if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
237     					grip->bads++;
238     					break;
239     				}
240     
241     				input_report_abs(dev, ABS_X,        (data[0] >> 2) & 0x3f);
242     				input_report_abs(dev, ABS_Y,  63 - ((data[0] >> 8) & 0x3f));
243     				input_report_abs(dev, ABS_BRAKE,    (data[1] >> 2) & 0x3f);
244     				input_report_abs(dev, ABS_GAS,	    (data[1] >> 8) & 0x3f);
245     				input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
246     
247     				input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2]       & 1));
248     				input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
249     				input_report_abs(dev, ABS_HAT1X, ((data[2] >> 5) & 1) - ((data[2] >> 4) & 1));
250     				input_report_abs(dev, ABS_HAT1Y, ((data[2] >> 6) & 1) - ((data[2] >> 7) & 1));
251     
252     				for (j = 0; j < 11; j++)
253     					input_report_key(dev, grip_btn_xt[j], (data[3] >> (j + 3)) & 1);
254     				break;
255     
256     			case GRIP_MODE_DC:
257     
258     				if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
259     					grip->bads++;
260     					break;
261     				}
262     
263     				input_report_abs(dev, ABS_X,        (data[0] >> 2) & 0x3f);
264     				input_report_abs(dev, ABS_Y,        (data[0] >> 8) & 0x3f);
265     				input_report_abs(dev, ABS_RX,       (data[1] >> 2) & 0x3f);
266     				input_report_abs(dev, ABS_RY,	    (data[1] >> 8) & 0x3f);
267     				input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
268     
269     				input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2]       & 1));
270     				input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
271     
272     				for (j = 0; j < 9; j++)
273     					input_report_key(dev, grip_btn_dc[j], (data[3] >> (j + 3)) & 1);
274     				break;
275     
276     
277     		}
278     	}
279     
280     	mod_timer(&grip->timer, jiffies + GRIP_REFRESH_TIME);
281     }
282     
283     static int grip_open(struct input_dev *dev)
284     {
285     	struct grip *grip = dev->private;
286     	if (!grip->used++)
287     		mod_timer(&grip->timer, jiffies + GRIP_REFRESH_TIME);
288     	return 0;
289     }
290     
291     static void grip_close(struct input_dev *dev)
292     {
293     	struct grip *grip = dev->private;
294     	if (!--grip->used)
295     		del_timer(&grip->timer);
296     }
297     
298     static void grip_connect(struct gameport *gameport, struct gameport_dev *dev)
299     {
300     	struct grip *grip;
301     	unsigned int data[GRIP_LENGTH_XT];
302     	int i, j, t;
303     
304     	if (!(grip = kmalloc(sizeof(struct grip), GFP_KERNEL)))
305     		return;
306     	memset(grip, 0, sizeof(struct grip));
307     
308     	gameport->private = grip;
309     
310     	grip->gameport = gameport;
311     	init_timer(&grip->timer);
312     	grip->timer.data = (long) grip;
313     	grip->timer.function = grip_timer;
314     
315     	 if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
316     		goto fail1;
317     
318     	for (i = 0; i < 2; i++) {
319     		if (!grip_gpp_read_packet(gameport, (i << 1) + 4, data)) {
320     			grip->mode[i] = GRIP_MODE_GPP;
321     			continue;
322     		}
323     		if (!grip_xt_read_packet(gameport, (i << 1) + 4, data)) {
324     			if (!(data[3] & 7)) {
325     				grip->mode[i] = GRIP_MODE_BD;
326     				continue;
327     			}
328     			if (!(data[2] & 0xf0)) {
329     				grip->mode[i] = GRIP_MODE_XT;
330     				continue;
331     			}
332     			grip->mode[i] = GRIP_MODE_DC;
333     			continue;
334     		}
335     	}
336     
337     	if (!grip->mode[0] && !grip->mode[1])
338     		goto fail2;
339     
340     	for (i = 0; i < 2; i++)
341     		if (grip->mode[i]) {
342     
343     			grip->dev[i].private = grip;
344     
345     			grip->dev[i].open = grip_open;
346     			grip->dev[i].close = grip_close;
347     
348     			grip->dev[i].name = grip_name[grip->mode[i]];
349     			grip->dev[i].idbus = BUS_GAMEPORT;
350     			grip->dev[i].idvendor = GAMEPORT_ID_VENDOR_GRAVIS;
351     			grip->dev[i].idproduct = grip->mode[i];
352     			grip->dev[i].idversion = 0x0100;
353     
354     			grip->dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
355     
356     			for (j = 0; (t = grip_abs[grip->mode[i]][j]) >= 0; j++) {
357     
358     				set_bit(t, grip->dev[i].absbit);
359     
360     				if (j < grip_cen[grip->mode[i]]) {
361     					grip->dev[i].absmin[t] = 14;
362     					grip->dev[i].absmax[t] = 52;
363     					grip->dev[i].absfuzz[t] = 1;
364     					grip->dev[i].absflat[t] = 2;
365     					continue;
366     				}
367     
368     				if (j < grip_anx[grip->mode[i]]) {
369     					grip->dev[i].absmin[t] = 3;
370     					grip->dev[i].absmax[t] = 57;
371     					grip->dev[i].absfuzz[t] = 1;
372     					continue;
373     				}
374     
375     				grip->dev[i].absmin[t] = -1;
376     				grip->dev[i].absmax[t] = 1;
377     			}
378     
379     			for (j = 0; (t = grip_btn[grip->mode[i]][j]) >= 0; j++)
380     				if (t > 0)
381     					set_bit(t, grip->dev[i].keybit);
382     
383     			input_register_device(grip->dev + i);
384     
385     			printk(KERN_INFO "input%d: %s on gameport%d.%d\n",
386     				grip->dev[i].number, grip_name[grip->mode[i]], gameport->number, i);
387     		}
388     
389     	return;
390     fail2:	gameport_close(gameport);
391     fail1:	kfree(grip);
392     }
393     
394     static void grip_disconnect(struct gameport *gameport)
395     {
396     	int i;
397     
398     	struct grip *grip = gameport->private;
399     	for (i = 0; i < 2; i++)
400     		if (grip->mode[i])
401     			input_unregister_device(grip->dev + i);
402     	gameport_close(gameport);
403     	kfree(grip);
404     }
405     
406     static struct gameport_dev grip_dev = {
407     	connect:	grip_connect,
408     	disconnect:	grip_disconnect,
409     };
410     
411     int __init grip_init(void)
412     {
413     	gameport_register_device(&grip_dev);
414     	return 0;
415     }
416     
417     void __exit grip_exit(void)
418     {
419     	gameport_unregister_device(&grip_dev);
420     }
421     
422     module_init(grip_init);
423     module_exit(grip_exit);
424     
425     MODULE_LICENSE("GPL");
426